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After Effects

Creativedojo links to a bunch of After Effects C6 Tutorials

Check out the videos showing off the new features. I so can’t wait to give CS6 a test drive!
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PVC Review of After Effects CS6

Chris and Tish Meyer have an After Effects CS6 Review.

•Ray-Traced 3D Rendering Engine sounds great, but very also limited at this point. And it only works with CUDA cards not the few AMD Laptop cards approved for Premiere Pro.

•3D Camera Tracker is covered. It sounds pretty automated, but I am very excited to have Shadow Catcher layers, a white solid which only receives shadows. It basically sounds very good, but not as good as the Foundry’s excellent CameraTracker which has more options.

•Track in Mocha is a new feature that allows you to send files to Mocha instead of having to import files yourself. A feature that will make Mocha a more integrated tracker.

•Rolling Shutter Repair that removes Jello Cam from CMOS DSLR.

•Variable Mask Feathering is a feature I have been missing since Shake, and I am glad as hell to see it in After Effects. To do it you just Option drag on a mask point.

•Global Performance Cache where RAM Previews are retained in memory to save re-renders.

•Persistent Disk Cache all RAM Cache’s are saved to disk with projects, and you can Cache work area in background.

•Faster Graphics Pipeline is an update to how OpenGL is handled (which is how some AMD cards are supported). And NVIDIA cards are 150-250% faster and possibly 16 times faster, but mostly under windows.

Also

•Automatic Duck Pro Import After Effects is included

•CycloreFX HD is now bundled

•Drop Shadow, Spill Supressor, Timewarp, Transform, Set Matte, Photo Filter, Fill and Linear, Iris, Radial Wipe Transitions have been updated for 32 Bit.

•Apply Color LUT supports CineSpace,, Irrisad and Speedgrade files.

•Arriraw can be imported

•MXF OPIa video codecs can be exported

•Render only machines don’t need serial numbers

•Many Scripting additions have been added.


Things that were removed.

•Photoshop Live 3D layers are no longer supported.

•FreeForm AE is no longer bundled.

•Custom Pixel Bender effects are no longer supported

•CS6 can only save to CS5.5 no but CS5


More changes can be seen at Todd Kopriva’s blog.
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Some more on Adobe CS6

Here is an Adobe Premiere Pro what’s new from Adobe.

A 16 Page PDF on New Features of Premiere Pro from Adobe.

And what’s new in Premiere Pro page from Adobe.

Here is a Page on SpeedGrade CS6.

A PDF on On Encore CS6.

A PDF on After Effects CS6.

A PDf on Prelude CS6.

A PDF on Media Encoder CS6.
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Adobe shows off Production Premium CS6 and it looks Amazing!

Macworld has an in depth article on the new Production Premium CS6 showing off it’s new features, and it does sound exciting.

Premier Pro CS6 is getting unlimited dynamic Multi-cam, built in Image Stabilization with Warp Stabilizer from AE CS5.5 and an enhanced Mercury Playback engine that will even work with some AMD video cards instead of just NVIDIA CUDA cards. It ha s anew Default Workspace, and is more customizable. It has more Audio Mixing controls. Trimming controls have been added and more customizing. A rolling Shutter repair. And of course the addition of Automatic Duck for interoperability between Final Cut Pro 7 and AVID and Premiere Pro. And it will edit 5K for RED compatibility.

Yes! Adobe has been listening and it looks like Premiere Pro CS6 is going to be a power house editing tool!

After Effects CS6 has enhancements to it’s render cache, were renders can be saved with projects, a full 3D camera Tracker, a Ray Trace 3D rendering engine (that looks to give Zaxwerks a run for it’s money), variable mask feathering, and built in Automatic Duck, so it will work with Avid Media Composer and Final Cut 7 files! Nice! Mocha will also be better integrated so you can launch Mocha from within AE (and Mocha is set to get updates at NAB as well).

A new edition to the suite is Prelude CS6 for ingest, logging and organization as well as transcoding of files.

Audition CS6 also gets updated and has smooth project exchange between Premiere Pro and third party nonlinear editors. Has real time clip stretching, automatic speech alignment and pitch correction. Better control surface control with automation.

And an exciting new addition is this suits version of Color, the recently purchases SpeedGrade. A 64 Bit GPU accelerated Color Correction tool. This is really necessary especially with DaVinci software basically being made free from Black Magic.

It really sounds like Adobe has been listening, and is making their editing suite a powerhouse that can really replace Final Cut Pro 7 and easily go head to head with AVID with even more powerful tools. I can’t wait to try this suite out!
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Motionworks has a review of the soon to be released Project Sync for After Effects

Check it out over at Motionworks.
projectsync

Project Sync will be released in less than 2 days! This is an exciting idea!
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PHYX releases Defocus for FCP, Motion and After Effects

Creative Cow has the press release on this new defocus tool that works with Noise Industries FX Factory.

Some Features are

  • Chroma Aberration – Editors can simulate chroma aberration – the imbalance of RGB color channels that can occur with camera lenses.
  • Fast Defocus – This effect can be used to simulate ‘bokeh,’ or out-of-focus lens effects. Editors can create depth of field with the use of a depth mask, rack-focus effects, and more.
  • Pan / Tilt – A popular effect used in many motion pictures and music videos, users can create a tilt-shift setup for still and motion picture cameras, with smooth, defocused gradients.
  • Vignette Vision – With two effects options, editors can defocus either the outer edge or the center of the image. Defocusing the outer edge simulates POV shots, vintage lenses and more. Defocusing the center of the image allows editors to censor images, create hallucinations, etc.

You can read all about it at Noise Industries Site.
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After Effects Corner Cutters Scripts

AESCRIPTS has released a new set of 16 Corner Cutters for $19.95 to speed up many tasks in your workflow.

CornerCutters

I haven’t tried these out yet, but certainly will in the future. They sound very interesting, and have a great little video for each one to show how to use it.
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FxFactory updated to 3.0

FXFactory

Noise Industries has updated their Flag Ship Plugs in suite to version 3.0!

This version has new Playback Ready transitions, as well as other new updated effects for it.

Still I wish they had added Premiere Pro support, as having Final Cut Pro support is no longer so important for me (yes I still use After Effects) and Adobe Media composer support would be nice as well.
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PT_OpenSesame at After Effects Scripts

Paul Tuersley at After Effects Scripts has released a new script pt_OpenSesame.
pt_opensesame

This amazing script will translate projects to open in earlier versions of after effects! Adobe needs to buy this and release it! The price is $49.95 and will be worth it when you need it! Very cool!
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After Effects Link for Lightwave

AEScripts has a new plug in, AE Link lightwave to After Effects Export.

AELink
This will export Cameras, Nulls, Lights and Rendered sequence into After Effects, and will update as you do more work in Lightwave!

It is $125, but well worth it if you use the two programs. Check it out!
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Stu at Prolost on Pimping your After Effects

Stu at Prolost has a great article on pimping out After Effects, what settings he uses, and some must have scripts.

On the scripts,
BG Renderer is a must, at $29.99 it allows you to not only render in the background, but also to e-mail you when a render is done, so you can walk way, and know right when it is ready continue.

And of course
Stu’s own DV Rebel Tools are also another must have.
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Automatic Duck Plugs Ins are FREE!

thankyou

I honestly thought with them moving to Adobe that the old plug ins were gone for good, but it seems not as
Automatic Duck has released all their old plug ins for FREE!

I already owned Pro Import AE 5.0, which allows you to import either Final Cut Pro 7 or AVID Media Composer sequences into After Effects. You use Free XML exporter for FCP and it works almost perfectly. A must have.

Pro Export FCP 5.0 is for FCP X and is to allow OMF export.

Pro Export FCP 4.0 lets you export either OMF or AAF from FCP to AVID, and I previously owned this.

And their is Pro Import FCP 2.0 which allows you to import an AVID sequence into Final Cut Pro.

And they are all FREE. So download them now. Sure they will not be updated again, but free is a huge price drop!
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Mikael Lubtchansky making FCPX to AE Script

Check out his plug in at Foolcolor. For $89 it will move your FCP X project into After Effects. He is also working on one to export audio to FCP 7 so you can export an OMF and to export FCP 7 Sequences to FCP X and FCP 7 Projects to FCP X.

Pretty awesome that he is doing this, especially with Automatic Duck possibly out of the picture!
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PVC After Effects Script of Week, Change Render Locations

Pro Video Coalitions After Effects Script of the Week, will let you change the Render Location for multiple items in your render queue. Very cool, but there is currently no link to it, so hopefully he will add it later.
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PVC on BLackmagic $299 Thunderbolt Intensity Extreme

intensityextreme619

Pro Video Coalition has an article on the new $299 Thunderbolt IO device the Intensity Extreme, which has only HDMI in and out and RCA in and out but is Bus Powered and inexpensive and perfect for laptops.
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FCP X to After Effects Applescript

FCP.CO has an article on the beta of a new app called Foolcut AE to export video from FCP X to After Effects for $89. Impressive considering I paid $500 for the same functionality from Automatic Duck from FCP 7 to AE, though the same functionality is free from Premiere Pro to AE.
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Project Sync Teaser

There is a teaser trailer for Project Sync for syncing After Effects Project changes between users. It looks like a very cool plug in, that someone should have come up with sooner.

Check out the page on Vimeo, or I have embeded the video below.

Project Sync Teaser from Roe Media on Vimeo.

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Trapcode has an excellent Smoke Project

Trapcode is sharing an excellent Smoke Project. Download it here.
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Adobe and Nvidia Ray Trace in AE

The Pro Video Coalition has an article on a joint NVIDIA Adobe research project on doing ray traced 3D within After Effects, and it looks amazing. I just hope it will work with my GeForce GTX 285, or that NVIDIA will come out with a new better CUDA card available in Mac. I would consider a 4000, but it barely work with Lion or Apple products at this point, and is already a generation behind.

Let’s hope this gets integrated into After Effects soon! Realtime 3D would be amazing.
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Created by Jonah Lee Walker 2011